Video game design

Results: 789



#Item
131Digital media / Serious game / Game studies / Games for Change / Video game genres / Game mechanics / Gameplay / Educational game / Iced! / Game design / Gaming / Design

Purposeful by Design? A Serious Game Design Assessment Framework Konstantin Mitgutsch Narda Alvarado

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Source URL: gambit.mit.edu

Language: English - Date: 2013-10-22 10:24:07
132Lightmap / Video game design / Engineering vehicles / Loader / NTLDR / Portable Executable / Linker / Software / System software / Computing

1 Table of Contents Introduction Overview Setup and Exporting

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Source URL: www.sectr.co

Language: English - Date: 2014-07-05 13:13:59
133Software / Interactive storytelling / Storytelling / Freeware / Interactive fiction / Style / Adventure game / Inform / Narrative / Video game development / Fiction / Software development

Statement of Research Interest Research Area. I work in the area of digital interactive storytelling. Specifically, I design interactive drama platforms. In an interactive drama, the player assumes the role of a characte

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Source URL: zach.tomaszewski.name

Language: English - Date: 2014-03-03 00:58:37
134Games / Video game development / Game design / Metaplace / Raph Koster / Koster

Social Mechanics The Engines Behind Everything Multiplayer Raph Koster VP Creative Design

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Source URL: hfoss-fossrit.rhcloud.com

Language: English - Date: 2014-12-18 00:16:49
135Gaming / Human behavior / Game mechanics / Serious game / Sprite / Game / Video game design / Game design / Leisure

Movers and Shakers: Conversation and Conflict in a Serious Game for Tablets Konstantin Mitgutsch, Steven Schirra, Sara Verrilli, Richard Eberhardt MIT Game Lab 77 Massachusetts Avenue Building

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Source URL: www.fdg2013.org

Language: English - Date: 2013-05-13 11:07:24
136Software development / Sprite / Video game design / Computing / Blitter / Palette / 2.5D / Hudson Soft HuC6270 / Picture Processing Unit / Video game development / Graphics chips / Computer graphics

Subhunt: A Submarine Action Game Ian Parberry 1 Department of Computer Sciences University of North Texas William R. Pensyl 2

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Source URL: larc.unt.edu

Language: English - Date: 2014-12-03 14:21:03
1373D graphics software / Animation software / 3D modeling / Video game design / Autodesk 3ds Max / Polygon mesh / Rendering / .x / Graphics software / Computer graphics / 3D computer graphics

User manual for TurnToolBox2011 CopyrightTurnTool ApS - All Right Reserved TurnTool Manual

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Source URL: turntool.com

Language: English - Date: 2010-09-03 08:03:00
138Digital media / Game Developer / Gameloft / New Zealand Game Developers Association / Game design / Video game industry / Game engine / Indie game / Video game / Video game development / Software development / Software

NZGDC14 - Schedule - NZGDC14 Schedule #NZGDC14 Schedule Time Speaker 09:00 Registrations Open 10:00 Opening by NZGDA & Keynote by Dave Brevik

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Source URL: www.nzgda.com

Language: English - Date: 2014-09-15 19:05:51
139Television technology / Video game design / Parallax scrolling / Scalable Vector Graphics / Parallax / Computing / Markup languages / Scrolling

Inspire Magazine: Exploring parallax scrolling, animation, and text effects in Edge Animate CC – Tutorial Steps Step 3: Create the composition and import content Creating an Edge Animate composition and adding content

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Source URL: wwwimages.adobe.com

Language: English - Date: 2015-05-21 13:44:08
140Triangulation / 3D modeling / Video game design / Polygon / Simple polygon / Planar graph / Polygon mesh / Polygonal modeling / Geometry / Mathematics / Triangles

´ Quebec, ´ CCCG 2008, Montreal, August 13–15, 2008 Isometric Morphing of Triangular Meshes ∗

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Source URL: cccg.ca

Language: English - Date: 2008-10-29 00:08:33
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